MojoRises Posted February 5, 2012 Share Posted February 5, 2012 Greetings all, I'm currently in the planning stage of a mod to introduce real forests to Skyrim. Think more trees, trees of different heights (more so than now), still forest lakes, little cabins, mushrooms, forest paths, getting lost in the middle of nowhere, and so on. I realize this would put the game to the test, and was wondering precisely what I would need to worry about when making this mod. Is memory the only thing that stands in the way, considering the amount of detailed objects to load? If so, can this be solved simply by purchasing more memory to my PC, or does it depend on how much the Skyrim application can make use of? Any advice would be delightful! Link to comment Share on other sites More sharing options...
ooofbaer Posted February 5, 2012 Share Posted February 5, 2012 You have two main things to worry about: 1) RAM. This will determine how many mods, of what size, you can append to the game. Skyrim, after the 1.3.10 patch, supports 4GB of RAM. You'll need an extra 2 GB on top of that to keep the rest of your PC running. :) So, 6GB RAM in total.2) Your GPU/graphics card. The more that happens on the screen, the more load this puts on your card. The more detailed/profuse/OTT your mods, the more you're going to stress your card. Link to comment Share on other sites More sharing options...
MojoRises Posted February 5, 2012 Author Share Posted February 5, 2012 You have two main things to worry about: 1) RAM. This will determine how many mods, of what size, you can append to the game. Skyrim, after the 1.3.10 patch, supports 4GB of RAM. You'll need an extra 2 GB on top of that to keep the rest of your PC running. :) So, 6GB RAM in total.2) Your GPU/graphics card. The more that happens on the screen, the more load this puts on your card. The more detailed/profuse/OTT your mods, the more you're going to stress your card. So my 8 gig of DDRIII and GTX580 card should handle some pretty intense woodland, then? But I can't go beyond the 4GB of Skyrim, or? Thanks, btw! Link to comment Share on other sites More sharing options...
Sunnie Posted February 5, 2012 Share Posted February 5, 2012 Skyrim (like almost every other game) is a 32bit application and as such, can only address a maximum of <4gb. Skyrim would have to be built in native 64bit to address >4gb. Link to comment Share on other sites More sharing options...
ooofbaer Posted February 5, 2012 Share Posted February 5, 2012 So my 8 gig of DDRIII and GTX580 card should handle some pretty intense woodland, then? You should be fine. If you do start to get stuttering, just lower or turn off anti-aliasing in your Skyrim settings. It doesn't detract much from the look of the game, and you'll get a lot more performance that you can redirect to mods instead. But I can't go beyond the 4GB of Skyrim, or?If it's a 32-bit executable, you can't make it use more than 4GB RAM no matter what you do. Thanks, btw! Welcome, btw! Link to comment Share on other sites More sharing options...
MojoRises Posted February 5, 2012 Author Share Posted February 5, 2012 So my 8 gig of DDRIII and GTX580 card should handle some pretty intense woodland, then? You should be fine. If you do start to get stuttering, just lower or turn off anti-aliasing in your Skyrim settings. It doesn't detract much from the look of the game, and you'll get a lot more performance that you can redirect to mods instead. But I can't go beyond the 4GB of Skyrim, or?If it's a 32-bit executable, you can't make it use more than 4GB RAM no matter what you do. Thanks, btw! Welcome, btw! Cheers. :) Link to comment Share on other sites More sharing options...
LittleBaron Posted February 6, 2012 Share Posted February 6, 2012 I don't have any additional technical input, but I heartily encourage your idea. Fallout3 had mod that changed the wasteland into a wild wilderness (which was more realistic for a post-apocalyptic world >200 years old, anyway!) and it totally changed the feeling of the game and was INCREDIBLE. Hope you manage it and can't wait to install it. Link to comment Share on other sites More sharing options...
MojoRises Posted February 6, 2012 Author Share Posted February 6, 2012 I don't have any additional technical input, but I heartily encourage your idea. Fallout3 had mod that changed the wasteland into a wild wilderness (which was more realistic for a post-apocalyptic world >200 years old, anyway!) and it totally changed the feeling of the game and was INCREDIBLE. Hope you manage it and can't wait to install it. Appreciate your support, thank you. :) It is only in its planning stage at the moment, but things are moving forward.The idea is (without giving away too much) that it will change one part of Skyrim's landscape into a verdant forest, very much inspired by the forests of Scandinavia, where I'm from. It will feature all the things you'd expect in a trollish forest; mythical beings, beautiful and Nordic scenery, and so on. Then I hope that this forest can provide staging ground for an abundance of mods to come after it, like extra NPCs, quests, houses, villages, and so on. Will keep you updated when the ball is rolling. Link to comment Share on other sites More sharing options...
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