d4em Posted April 10, 2017 Share Posted April 10, 2017 I added light markers (DefaultCandleLight01, shadow omnidirectional) to an exterior cell. In the editor, they show up fine, but ingame they don't render. What am I doing wrong? Link to comment Share on other sites More sharing options...
d4em Posted April 13, 2017 Author Share Posted April 13, 2017 Nvm, I figured it out. The light needs to be omnidirectional, apparently lights with shadow don't work in exterior cells. Link to comment Share on other sites More sharing options...
Recommended Posts