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Multiple NiTriShapes in Nifskope


Ironman5000

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you have to set this up in a 3d editor program like 3ds max (recommended). you also need to properly set up your bsdismember modifier for each trishape.

 

export everything as a nif and edit the fields in nifskope (primarily fixing the shader/texture nodes and renaming the bsdismember nodes to the proper number)

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