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CDT's after selling goods, Help!


Majormonologue

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I get CTD's when saving after selling goods, I would appreciate help as this makes the game unplayable

 

Load order

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 Unique Flowers & Plants.esm
7 7 SkyTEST-RealisticAnimals&Predators.esm
8 8 ApachiiHair.esm
9 9 Nock2Tip.esm
10 a notice board.esp
11 b SkyUI.esp
12 c EnhancedLightsandFX.esp
13 d ELFX - Hardcore.esp
14 e SleepingDangers-SandsofTime.esp
15 f ELFX - Exteriors.esp
16 10 VioLens.esp
17 11 Wintermyst - Enchantments of Skyrim.esp
18 12 AMB Glass Variants Lore.esp
19 13 Differently Ebony.esp
20 14 RaceMenu.esp
21 15 RaceMenuPlugin.esp
22 16 iHUD.esp
23 17 Hothtrooper44_Armor_Ecksstra.esp
24 18 Fantasy Soundtrack Project - Combat.esp
25 19 Fantasy Soundtrack Project.esp
26 1a Dual Wield Parrying_SKSE.esp
27 1b WetandCold.esp
28 1c LegacyoftheDragonborn.esp
29 1d AOS.esp
30 1e DeadlySpellImpacts.esp
31 1f AOS2_DSI Patch.esp
32 20 AOS2_WetandCold Patch.esp
33 21 Auto Unequip Ammo.esp
34 22 dD - Realistic Ragdoll Force - Realistic.esp
35 23 WetandCold - Ashes.esp
36 24 kuerteeSimpleMultipleFollowers.esp
37 25 Disparity.esp
38 26 CollegeOfWinterholdImmersive.esp
39 27 immersive roads.esp
40 28 3DNPC.esp
41 29 Verdant - A Skyrim Grass Plugin.esp
42 2a Book Covers Skyrim.esp
43 2b RealisticWaterTwo.esp
44 2c Combat Evolved.esp
45 2d DawnofSkyrim-AllMajorCities.esp
46 2e Skyrim Immersive Creatures.esp
47 2f Skyrim Immersive Creatures - DLC2.esp
48 30 ELFX - Weathers.esp
49 31 Hothtrooper44_ArmorCompilation.esp
50 32 Immersive Weapons.esp
51 33 Unique Uniques.esp
52 34 AOS2_Unique Uniques Patch.esp
53 35 aMidianborn_Skyforge_Weapons.esp
54 36 Morskom.esp
55 37 BFT Ships and Carriages.esp
56 38 WayshrinesIFT.esp
57 39 RealisticWaterTwo - Legendary.esp
58 3a Inigo.esp
59 3b notice board - dragonborn patch.esp
60 3c SMIM-SE-Merged-All.esp
61 3d HarvestOverhaulCreatures.esp
62 3e WindstadMine.esp
63 3f Immersive Patrols II.esp
64 40 Immersive Horses.esp
65 41 CWIELnFXPatch.esp
66 42 Immersive Followers.esp
67 43 More Interesting Loot for Skyrim.esp
68 44 Nock2Tip.esp
69 45 CaranthirTowerReborn.esp
70 46 isilNarsil.esp
71 47 EmbersHD.esp
72 48 iNeed.esp
73 49 Acts of Violence.esp
74 4a Watercolor_for_ENB_RWT.esp
75 4b Wildcat - Combat of Skyrim.esp
76 4c dD - Enhanced Blood Main.esp
77 4d dD-DG-DB-Immersive Creatures EBT Patch.esp
78 4e dD-Larger Splatter Size.esp
79 4f IcePenguinWorldMap.esp
80 50 Radiant and Unique Potions and Poisons v2.0.esp
81 51 iNeed - Dangerous Diseases.esp
82 52 Immersive Horses - Hearthfire Patch.esp
83 53 HarvestOverhaul.esp
84 54 ForgottenMagic_Redone.esp
85 55 AOS2_EBT Patch.esp
86 56 AOS2_RealisticWaterTwo Patch.esp
87 57 Apocalypse - The Spell Package.esp
88 58 ApachiiHelmetWigs.esp
89 59 Ordinator - Perks of Skyrim.esp
90 5a Apocalypse - Ordinator Compatibility Patch.esp
91 5b BFSEffects.esp
92 5c EnchantedArsenal.esp
93 5d Vivid Landscapes.esp
94 5e zzzSXP.esp
95 5f LandLord_.esp
96 60 ColorfulLightsNoShadows.esp
97 61 JaxonzNameGen.esp
98 62 AOS2_ELFX-Weathers Patch.esp
99 63 UltimateDragons.esp
100 64 No Magic Ninja Dodge - No DLC.esp
101 65 DSerULG.esp
102 66 MageBackpack_byTumbajamba.esp
103 67 UIExtensions.esp
104 68 AddItemMenu2.esp
105 69 SmartEquip.esp
106 6a Alternate Start - Live Another Life.esp
107 6b Alternate Start -- New Beginnings.esp
108 6c Bashed Patch, 0.esp
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You should use both Merged and bashed patch at same time if you don't know how here is very helpful explanation https://forums.nexusmods.com/index.php?/topic/5479302-beginners-guide-to-xedit-merged-patch-wrye-bashed-patch-used-together/page-2&do=findComment&comment=48913487

 

that crash don't have any sense I don't think that it's connected with selling and buying goods

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I think it just happens at what seems like random, usually it crashes then I quickload and the problem is over but it pops up again some time later

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Ok I'll try to explain it to you step by step first you need to have TES5edit and Wrye bash and you need to run them through Mod Organizer,First sort your load order with LOOT then uncheck FNIS,Reproceer,Asis from your load order (left side) I see that you don't use them but you should know about this in the future then look in your plugins (right side) if you see any plugin that is missing master uncheck it (We do this because you unchecked FNIS,ASIS,ReProceer and some mods might need them as masters) also remove Bashed patch because you'll create it after merged patch,Then run TES5edit through mod organizer and uncheck any mod that is patch for other mods like Unofficial Skyrim legendary edition patch everything else must be checked then click on OK then wait until everything is loaded (when you hold shift and click OK this process is much faster) when everything is loaded right click anywhere on the right side then click other then click Create Merged patch when warning pops up click ok and name it TES5Merged (because when named TES5Merged LOOT Recognizes it when sorting load order) when created click on [+] next to it and everything that is bellow file Header and have word Level in it remove it (for example Leveled Item) to remove it just right click on it and click remove (We do this because Bashed patch handles leveled lists much better) when warning pops up click on "Yes im absolutely sure" then click ok and close TES5Edit by clicking on [X] on top right corner and make sure that TES5Merged.esp is checked then click ok When TES5EDIT closes scroll down to the bottom of the load order and right click on Overwrite then click create mod and name it TES5Merged then click ok (before creating Merged or bashed patch make shure that you don't have files in Overwrite) You must create merged patch first before creating bashed patch,ok once you created merged patch enable it in your load order then run wrye bash through Mod Organizer then right click on Bashed Patch,0.esp then click on rebuild patch and make sure that everything is enabled/checked on both left and right side (everything must be enabled) then left click on build patch and wait until loading is finished then exit wrye bash and in Mod organizer right click on Overwrite and click on create mod and name it Bashed patch You should place Bashed Patch below Merged patch.FNIS,ASIS,ReProceer must be on the bottom of load order and bashed patch must be placed above them

 

For example your load order should look like this

 

TES5Merged

Bashed Patch

(FNIS,ReProceer,Asis)

 

I don't know if this will fix your problem but it should make your game much stable and everytime you add or remove mod you must create Merged and bashed patch again,if you have any questions please ask ;)

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