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reduce proximity when sounds kick in where NPC has flamer/ripper


kevkiev

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Can't stand the sound of a ripper, or the ringing fire bell sound when your char gets anywhere around an NPC with a ripper or flamer.

 

Like, I REALLY hate that. Up close, fine, but the sound seems to kick in really early and goes on for waaaaay too long - sometime even well past when you lose the enemy markers.

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