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Oblivion Reloaded and Streamline 3.1


sleepbetter619

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I installed both mod at the same time and there's no problem so far but I have just read that OR already have a purger, streamline is not really updated and I don't know which is better(in memory purging).

 

Should I uninstall the streamline or should i just keep it?

 

Streamline also have other features like streamsmooth, streamsight, streamview and ,streamsave(which i don't really use) and i don't know if these features got something similar in OR

 

If I can keep it, can anyone give me suggestions in editing the ini files in both mods?

 

. oh, and i also use oblivion stutter remover, is it also recommended?

 

 

i just got back in playing after long time :ninja:

 

edit: and i'm sorry if there's already topic about this, didn't bother looking :mellow: the one i just google'd didn't gave me answers i need(or i'm just lazy?)

Edited by sleepbetter619
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Oblivion Stutter Remover can be used with Oblivion Reloaded. Just remember to disable the critical section hooks in OSR if you enable the RendererBoost feature in OR (a quote from the OR readme):

 

RendererBoost = 1
Boosts the access to the render engine. This could decrease the game stability. You have to set bHookCriticalSections to 0 in OSR to use this feature.

 

There might also be something else (or might not) but I cannot remember at the moment.

 

I have never used Streamline myself, but Oblivion Reloaded does indeed feature a memory purger, as well as a framerate manager that automatically reduces object draw distance as well as LOD distance to try to achieve a target FPS when necessary, with configurable parameters and the like for both the purger and the framerate manager. The framerate manager, from what I have understood, should be superior to whatever Streamline has to offer. Other than that, hopefully someone more familiar with Streamline can help you more, as I am not really sure what the differences between streamsmooth, streamsight, streamview are, they sound so... similar. :wacko:

Edited by Contrathetix
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Have you tried disabling Streamline altogether to see what happens? As in, removing Streamline and then enabling+configuring both the framerate manager and purger from Oblivion Reloaded (...Data\OBSE\Plugins\OblivionReloaded.ini) and testing to see if you actually need Streamline? Assuming those "streamsmooth", "streamsight" and "streamview" have something to do with object or LOD draw distance management, then the framerate manager from Oblivion Reloaded should also provide somewhat similar functionality, I think?

 

The installer is an exe for the new version on the Nexus (not going to run it), and the old one has no info on those "streamsmooth", "streamsight" and "streamview" in the download, at least none that I could find. :unsure: You probably know what those are and what they do, so you can check the Oblivion Reloaded page and manual (the html file) to see if there is any overlapping functionality? The main things Oblivion Reloaded has are the memory purger and the framerate manager (NOT framerate capper, it only manages/decreases object draw distance dynamically to achieve a target framerate).

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