Proximitus Posted February 6, 2012 Share Posted February 6, 2012 I'm upgrading a Hunting rifle to make it a better weapon to use troughout the game, but I was thinking of a way to fix it with not only hunting rifles, but also lever-action rifles and assault rifles (if it's realistic) But now I'm wondering if it's even possible to make such a repairlist and to select it in geck or not? Link to comment Share on other sites More sharing options...
McclaudEagle Posted February 6, 2012 Share Posted February 6, 2012 In the Object Window, expand Miscellaneous, then click on Form List. I list of objects will appear, with most of them going by the ID of 'Repair(Weapon Name)'. Right click on one and click Edit. You'll likely see a weapon's Base ID in there, delete that and expand Items, then click on Weapons. When you find the weapons you want to use in the repair list, drag the Base ID over into the Form List window. Once you've done that, type in a new Base ID for the Form List (i.e. RepairHuntingRifleXXX) and click ok. Click Yes when asked to create a new Form ID. Finally, double click on a weapon ID under Weapons, and on the top right, where it says 'Repair Item List', scroll down until you find your newly created list and click on it. And there you have it, that weapon will now be able to be repaired with whatever weapons you put in your Form List. Link to comment Share on other sites More sharing options...
Proximitus Posted February 6, 2012 Author Share Posted February 6, 2012 I assume I need FOSE for this? Link to comment Share on other sites More sharing options...
McclaudEagle Posted February 6, 2012 Share Posted February 6, 2012 No, the GECK can do it. Link to comment Share on other sites More sharing options...
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