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Help with voices/audio modding


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I'm pretty sure i've got all the tools that i need i've got Audacity i've got VFRT ive got Skyrim Audio converter and the CK. I've planned out the dialogue tree's (on paper) using VFRT. I'm trying to make a mod that uses vanilla Dialogue in response to new dialogue trees, so when i talk to my custom wife i can ask her how shes doing and have her run through a list of random responses. so the only thing left to do is make the dialogue trees in the ck and add the voice files and lip files to the correct place. This is where im lost. All the tutorials ive found only show how to make custom voice dialogue trees, if you plan to record the voice clips yourself, so my question is, do i follow the same steps ? Do i just do everything like i would if i was going to record the audio myself? Writing out the responses in the correct area's and everything? And if so once ive created the dialogue trees, what is the process of getting my extracted voice files in the correct format and location so that the ck can read and assign it to the correct response. i know i need to convert the format and then rename it exactly what the ck names it. but im still not sure how to use the tools i have to convert it and place it in the right spot in the right format before renaming it. on a side note is there any way to set the restrictions to only use specific dialogue if they are your spouse or your follower? ik you can set it to just that specific person with getid but id like to have it if you could set it so that the dialogue only becomes available after they are at least at a higher relationship level as well, like friend or lover. \

 

 

Edit - All of the Dialogue is set up in the game there is just no voice for it. So far i've unpacked the voice.bsa located all of the specific lines i needed and converted them with Unfuzer into .WAV format IK i need to take the name that the construction kit generates and rename the files i have in .WAV format right now but do i just move it as a .WAV + lip file? or does it need to be in .FUZ or .WXM format? this is where i'm lost. Also i used Audacity to edit together a line of dialogue and right now its just a single file in .WAV format. how do i generate a lip file for that? Also do i need to record silence for every single one of my lines of dialogue. I tried to record silence for one just to generate the file path but the .WAV file it produced was just named "temp" to me this doesn't seem right but i could be wrong i just assumed it should share the name it was given in the box above the record button so that i could just rename the file i move into that directory the same name as the file it made but theres no way id just be naming all of them "temp" also it didnt provide a lip file. please help me finish this mod lol i've been at it with no success for over 2 weeks.

Edited by Flackjacks17
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