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Frontiere


cromcrom

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just a suggestion but i think there should be an easy to find description of what it is on that site i only looked for a minute but looked like it might be a full conversion type mod but not sure

Tx for the feedback, I will make the change...

Talking about a total converson is really impressive, so I rather talk about some gameplay mods for now. But the end project is a total Modification, indeed.

Edited by cromcrom
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on the plus side that is quite a bit of info to start off which means so far your dedicated to getting it made and luckily the ck is only a day away

 

EDIT: and yes most of the oblivion full conversion mods either failed or are still being worked on i think nehrim was the only one that really came out with one that was fully playable merp might be playable im not sure but i know they still have a long ways to go so it is a very big undertaking

Edited by iamthefritch
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on the plus side that is quite a bit of info to start off which means so far your dedicated to getting it made and luckily the ck is only a day away

 

EDIT: and yes most of the oblivion full conversion mods either failed or are still being worked on i think nehrim was the only one that really came out with one that was fully playable merp might be playable im not sure but i know they still have a long ways to go so it is a very big undertaking

Indeed. I already created 3 major mods (my biggest, in french , for NWN2, my second biggest, for Mount and blade, and the third, for CIV4). I am really cautious about frontiere. It won't be a HUGE mod, but a dense one. I rather have a quite small area, but many things to do, than a big empty space.

 

So at first, I envision the basic settlement the player will start in, and the patch of land surrounding it, with two or three tribes to interact with. It will allow me to set the basics of the game feature. Then I hopefully will enlarge the world. I really want the player to feel he his in a different world, with a different system, and to feel this as soon as he enters it.

 

 

I am not an artist, more a scripter / creative type of modder...

Edited by cromcrom
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i like the idea of starting small and adding as much as you can to that small area before making it bigger because everyone could give you a quest even if its a small quick one minute quest or so but it would be more immersive if there was more you could talk about/do with every npc
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Frontiere setting will be "semi historical turning fantasy".

 

The PC will be a viking character, from "our world", arriving on a new land. So this is the Historical part. Think Eric the Red discovering groenland and vineland. What if Skraelings were lizard men ? What if native plain tribes were orcs. What if Mammoth, and not bison, roams the land ? Werewolves at night ?

 

So this new land will be a slightly fantasy one. Weird animals, weirds races, "Magic", and so on...

 

The PC won't start as a magic user, but should be able to learn magic, as magic will be part of the Land, as the PC might discover.

 

Fantastic worlds and cultures and facts have always populated our ancestors dreams and nightmares...

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