jpegbert Posted February 6, 2012 Share Posted February 6, 2012 Is it possible to make an object selectable while preventing the reticle from changing to the grabby hand or otherwise cuing the player that the object is selectable? I am interested in making a mystery quest mod where the player has to search for clues but I don't want to make the finding of the clues too easy. Link to comment Share on other sites More sharing options...
KarthGalin Posted February 6, 2012 Share Posted February 6, 2012 It was done in Oblivion IIRC so I'm almost certain it would be possible in Skyrim. Link to comment Share on other sites More sharing options...
jpegbert Posted February 6, 2012 Author Share Posted February 6, 2012 Do you know what Oblivion mod this was done in? I would like to look at the technique used. Thanks! Link to comment Share on other sites More sharing options...
Sunnie Posted February 6, 2012 Share Posted February 6, 2012 IIRC, in TES4, some unplayable objects could be grabbed and moved, which is what Karth is likely referring to. However, I don't think you can have it both ways, where the object is usable but doesn't have the activator, not without SKSE support anyway. Link to comment Share on other sites More sharing options...
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