tehgonk Posted April 13, 2017 Share Posted April 13, 2017 Would it be possible to create a clunky but functional way of attaching or removing weapon mods 'in the field' using the same method modders have created configuration menus (is it a message box?) that triggers a form of the weapons workbench menu sans the model and animations? It bothers me no end that I can’t attach a suppressor or a scope, for example, and that instead I have to assign a specific weapon to be my sniper rifle (or pistol, I guess) or stealth weapon. I get that there may be limits to what can be achieved right now with the tools that are available, but I can’t help but think that there might be a creative solution to this that, whilst not being perfect, could still be perfectly serviceable until a better solution is available. Link to comment Share on other sites More sharing options...
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