kobekramer1 Posted February 6, 2012 Share Posted February 6, 2012 does anyone know if Bethesda has released the API for the new CK comin tomorrow? Link to comment Share on other sites More sharing options...
Sunnie Posted February 6, 2012 Share Posted February 6, 2012 API? The entire toolset is releasing tomorrow, but they have never released an API for any of them. Closest you will come would be the SKSE injector. Link to comment Share on other sites More sharing options...
jimhsu Posted February 6, 2012 Share Posted February 6, 2012 API? The entire toolset is releasing tomorrow, but they have never released an API for any of them. Closest you will come would be the SKSE injector. Unlikely. Scripting this time around looks to be externally handled though (in text files) which has all sorts of advantages. Link to comment Share on other sites More sharing options...
kobekramer1 Posted February 7, 2012 Author Share Posted February 7, 2012 I've honestly had nothing to do with modding, but i'm a CS student, and am quite knowledgeable on programming. I just assumed that there would be an API to code with... maybe i should have done some more research before starting a thread lol. which is true for almost any thread. Link to comment Share on other sites More sharing options...
jimhsu Posted February 7, 2012 Share Posted February 7, 2012 (edited) It's not an API in that it allows external apps to interact with the CK. Everything not covered by the CK unfortunately is being done manually (that includes modeling, texturing, animations, etc). Due to licensing restrictions most likely. It is an API in that it allows you to do anything with the game, essentially, with the exception of extended scripting support (SKSE) and possibly UI modding (no word on that yet). Mind you I know absolutely nothing about ActionScript and ScaleForm, and my experience in Flash is limited to making stupid intro videos. But anyways. Edited February 7, 2012 by jimhsu Link to comment Share on other sites More sharing options...
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