SaltTheWounds Posted April 14, 2017 Share Posted April 14, 2017 I figured out FMIN value is what deforms the face of some NPCs (Preston, Piper...) when i put a new preset on them, either via in-game customization or using face ripper. I should be able to modify this value using FO4Edit but i can't understand how. Any help? Many thanks in advance Link to comment Share on other sites More sharing options...
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