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Difference between Textures and Meshes?


Ganynn

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Afternoon all, I have always been curious as to what the difference between texturing and meshing is, if any could let me know that would be great! Also, as far as I understand you used to use 3rd party programs to retexture and mesh in previous games is it true the creation kit supports this? Thanks in advance, Brynn
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A mesh is the 3d shape of a model, the texture is a sheet that acts like a skin lying on the surface of your model upon which you can paint detail. Specifically, a texture is a rectangular image that wraps around mesh at specific points, and upon which you can "paint" 2D surface details". Imagine something like a plastic model kit, something like a glue-together airplane. You construct the airplane itself first - this is the mesh. But the model is colourless and grey. You then take a sheet of paper which wraps perfectly round the airplane, and upon which you have already painted the detail of the plane onto - things like the camouflage scheme, for instance. You then wrap this sheet seamlessly around your model - that sheet is your texture. Edited by LordBishek
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A mesh is the 3d shape of a model, the texture is a sheet that acts like a skin lying on the surface of your model upon which you can paint detail. Specifically, a texture is a rectangular image that wraps around mesh at specific points, and upon which you can "paint" 2D surface details". Imagine something like a plastic model kit, something like a glue-together airplane. You construct the airplane itself first - this is the mesh. But the model is colourless and grey. You then take a sheet of paper which wraps perfectly round the airplane, and upon which you have already painted the detail of the plane onto - things like the camouflage scheme, for instance. You then wrap this sheet seamlessly around your model - that sheet is your texture.

 

Good explanation.

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