Alithinos Posted February 8, 2012 Author Share Posted February 8, 2012 Yup so the pack does make the game look something better,but no more than what some mods made it.But it's reasonable to happen.Modders even managed to make Crysis look even better than it looked vanilla,and Crysis is still considered a game with excellent graphics.What I think would be best to do is to use both the texture pack and the mods,with the mods you like overriding/overwriting whatever they are about.I mean some things aren't yet changed by mods,so it would be a good idea to keep the official hd textures for them. Link to comment Share on other sites More sharing options...
dthumb Posted February 8, 2012 Share Posted February 8, 2012 (edited) My PC cries when I enable it lol. I just extracted the char files and nightingale textures :3 .BTW have you guys checked out the HD textures on the coin pouches? I find it funny how much detail they put in them XD. Edited February 8, 2012 by d_thumb Link to comment Share on other sites More sharing options...
Logik729 Posted February 8, 2012 Share Posted February 8, 2012 (edited) Been downloading this pack since 3pm yesterday afternoon i am still only at 87%.Never again will i download such a big file thru steam.I am only averaging between 85kb to 110 kb's.Which sucks.And i tried all us servers. :armscrossed: Edited February 8, 2012 by Logik729 Link to comment Share on other sites More sharing options...
crebble Posted February 8, 2012 Share Posted February 8, 2012 Yeaaaahh. The pack is very disappointing, for 3 gb. It looks like they just sharpened very few textures and... well, that's about it. Link to comment Share on other sites More sharing options...
MrBuio Posted February 8, 2012 Share Posted February 8, 2012 (edited) It looks like they just sharpened very few textures and... well, that's about it. They haven't sharpened textured, they used a higher resolution from source files. You can't magically add detail by sharpening, well I guess CSI series can. If you want to know what is improved, there is a topic on the official forums that details it. Basically weapons, shields, clothing, armor and architecture is much improved. Sadly, clutter and landscape is not. http://forums.bethsoft.com/topic/1343691-info-detailed-analysis-of-highres-pack-click-to-learn/ Here are two pics I took that show the now very nicely detailed armor;Before: http://www.abload.de/img/skyrim_standardp9qil.pngAfter: http://www.abload.de/img/skyrim_hdpackworka.png Edited February 8, 2012 by MrBuio Link to comment Share on other sites More sharing options...
crebble Posted February 8, 2012 Share Posted February 8, 2012 Here are two pics I took that show the now very nicely detailed armor;Before: http://www.abload.de/img/skyrim_standardp9qil.pngAfter: http://www.abload.de/img/skyrim_hdpackworka.png Ah, I was wondering why the landscape seemed the same. The armors do indeed like better. But reading the thread you posted makes it look like the hastily threw everything together. As he points out, there are a few errors in it. Link to comment Share on other sites More sharing options...
Stylosa Posted February 8, 2012 Share Posted February 8, 2012 I've compiled this video to give people and idea of the impact the HD texture pack has on the game. Make sure you watch in 1080p on youtube for the full effect. High resolution screenshots - http://www.unitlost.com/bethesda/sky...re-comparison/ Link to comment Share on other sites More sharing options...
mry81 Posted February 8, 2012 Share Posted February 8, 2012 So I extracted the bsa and I made corrections listed here. Now I would repack the bsa. I tried to merge old vanilla textures with the new ones, then I repacked all in a 6GB bsa using FOMM BSA Creator, no compression, then I renamed it as "Skyrim - Textures.bsa": it doesn't work, doesn't read any texture at all. I tought the file was too big, so I remade it compressed (High). It's 3,8GB now but the game doesn't start. Is it possible doing this? Where am I wrong?File path inside the bsa seems to be correct: if I open it with BSA Browser I see "\textures\...." just as for the original. Link to comment Share on other sites More sharing options...
MonsterMonkey Posted February 8, 2012 Share Posted February 8, 2012 (edited) This pack does enhance textures but mosty of them needs a complete rework from scratch, that's what i do and i will continue because my work and some other retex mods (Flora over... Project Frenzy) are way better than this HD Pack in my opinion, no kidding. We will make this game legendary in realism and Beauty, in a way that no HD upscaling wont never reach. http://skyrim.nexusmods.com/downloads/file.php?id=4582 Edited February 8, 2012 by MonsterMonkey Link to comment Share on other sites More sharing options...
Az75 Posted February 9, 2012 Share Posted February 9, 2012 So I extracted the bsa and I made corrections listed here. Now I would repack the bsa. I tried to merge old vanilla textures with the new ones, then I repacked all in a 6GB bsa using FOMM BSA Creator, no compression, then I renamed it as "Skyrim - Textures.bsa": it doesn't work, doesn't read any texture at all. I tought the file was too big, so I remade it compressed (High). It's 3,8GB now but the game doesn't start. Is it possible doing this? Where am I wrong?File path inside the bsa seems to be correct: if I open it with BSA Browser I see "\textures\...." just as for the original. There is a reason why the Texture pack consists of 2 bsa, the larger one being 2 gb, instead of 1 bsa with 3,3 gb ;)As already in Oblivion i would simply guess that the bsa size limit is still at 2 gb. Link to comment Share on other sites More sharing options...
Recommended Posts