Ghoulz Posted February 7, 2012 Share Posted February 7, 2012 How can this be done? Link to comment Share on other sites More sharing options...
Caithe Posted February 9, 2012 Share Posted February 9, 2012 I've done this for one of my character. What I did was to bring them in blender along with a head and a pair of ears. Make sure they were on the right position (without moving ears. If ears are lower when imported, it's better to bring horn and head to them than doing the opposite), delete all bone weight from horns and then export. Afterward, I used the conformulator to create egm file and set ears as this new horn nif file to my race's face data in CS. I think you can also do something similar by adding them to a tail nife file instead. sorry, i'm not very good with explanations. Link to comment Share on other sites More sharing options...
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