Sparton54 Posted February 7, 2012 Share Posted February 7, 2012 (edited) So i've released a couple mods just fine not that long ago. I took a break from modding for about 3 months and now I'm getting back into it, but i have one problem, they dont work now. I use the G.E.C.K. and it's worked great in the past, but now when i open one of my mods and edit it, it makes the mod not work in the game. the .Esp file saves correctly (overwrites the old file and will load up in the geck with the edited info.) and opens correctly in the geck. it even shows up in the launcher and has a check by it! But when I load the game, it says "this game save may be missing content, ect. ect." (the same popup that comes up when you disable a mod after you've played it and have had a save). Then if i load it anyways, the mod is just not there. like for instance, say i made a puppy and put it in the strip 3 months ago, every thing works fine, and i can go pet the puppy in the game. Now let's say I go back into the G.E.C.K. today and give that puppy a assault carbine and save the file, then load the game, it'll no longer be there. But if i overwrite the edited mod with the old file, it'll be back the way it was. any ideas? -Thanks EDIT: Also, even if I open a mod and edit nothing and just re save it and launch fallout I get the same results. And I'm pretty sure I have the newest version of the G.E.C.K., it's V 1.4. Edited February 25, 2012 by Sparton54 Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted February 8, 2012 Share Posted February 8, 2012 It could be a version issue. I noticed that the NV GECK is finally in the Steam tools like Obsidian thought it was back at game launch :rolleyes:. That version might be updated for the newest game, though I don't think that they released an actual update? Might try that (if that's not the version you're using). Link to comment Share on other sites More sharing options...
Sparton54 Posted February 8, 2012 Author Share Posted February 8, 2012 yea thats what i thought also, but as far as i know, v1.4 is the most recent & thats what i have Link to comment Share on other sites More sharing options...
Rexdorchester Posted February 8, 2012 Share Posted February 8, 2012 (edited) try the 1.5 version http://geck.bethsoft.com/index.php/Main_Page the download link is in there just read yuor issure might also be you are not seting the plgin file as the active file Edited February 8, 2012 by Rexdorchester Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted February 8, 2012 Share Posted February 8, 2012 That is for Fallout 3. Link to comment Share on other sites More sharing options...
Sparton54 Posted February 8, 2012 Author Share Posted February 8, 2012 yea, It didnt work... I'm confused lol Link to comment Share on other sites More sharing options...
Firemount767 Posted July 25, 2012 Share Posted July 25, 2012 I got this same problem, did you find any solution? A reply would be great help thanks :) Link to comment Share on other sites More sharing options...
Shade1982 Posted October 11, 2012 Share Posted October 11, 2012 This almost sounds exactly like the issue I'm having (topic http://forums.nexusmods.com/index.php?/topic/804072-mod-not-loading/). I also had an old house mod, which I decided to edit. Regardless of what I do, anything edited with the GECK downloaded from the Bethsoft site, doesn't show up in my game... Has anyone found a solution for this? Link to comment Share on other sites More sharing options...
Shade1982 Posted October 11, 2012 Share Posted October 11, 2012 I have figured out the problem for me. For some reason I was still running Fallout version 1.3, so all mods created/edited in any newer GECK version (like 1.4) would not load. Link to comment Share on other sites More sharing options...
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