Shady_Sam Posted June 28, 2012 Share Posted June 28, 2012 Eh, when you say limb damage, all I can think of is scripts bogging down my game every time a sword is coming at me. As far as all that other stuff, Deadly Combat is pretty nice, with timed blocking and warding, it also has an option to increase the damage to pretty insane levels for high risk - high reward gameplay. Excepting the nerdrage I get when a guard snipes me with one arrow. The Dance of Death, I believe adds custom killmoves, along with adding in killmoves from other weapons where they make sense. There are a couple mods that let arrows be less bound by gravity, so you don't have to anticipate the downward arc, but that takes away a lot of the fun. As far as spell casting goes, aim better. Don't get me wrong, I absolutely LOVED Deadly Reflexes. Building up combo points to end in a slow-mo decapitation or bowel spilling was pretty damn awesome. Something to keep in mind though, is that Oblivion was a little easier to manipulate than Skyrim is. Link to comment Share on other sites More sharing options...
gasti89 Posted June 28, 2012 Share Posted June 28, 2012 (edited) I think a mod like Deadly Reflex will surely come out when Skyrim gets stable. There already are awesome works, but as a modder i can tell that is absolutely impossible to work on a huge overhaul, when Bethesda ruins 200+ hours of work with an update. And proh modders know it, so i think as soon as Skyrim gets a sort of "final" version (at least as soon as they don't change mechanics with every single update), they'll start working. Edited June 28, 2012 by gasti89 Link to comment Share on other sites More sharing options...
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