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NMM fails to install textures/meshes etc


seithon

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Hey folks,

Sorry having a massive headache and well even with the research I've done I can't find a simple fix for this.

 

I used to have my game installed on C, and everything worked fine back then. However I had to move the game to my E drive, (fresh install onto that drive) Resetup NMM and got things running.

 

However while the game runs fine, and ESP files will load and work things that need textures and meshes do not, and looking in the folders I can see that NMM doesn't seem to have placed those files in there.

 

Aside from doing it manually what can I do to get NMM to work properly?

 

I've tried changing the archive invalidation information etc.

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My standard copy/paste response to this issue:


The latest versions of NMM (from the last few months actually) are really bad about not properly installing and activating mods. Unfortunately they've also stopped supporting it while they work on a new one from scratch. I suggest either switching to a somewhat older, more stable version of NMM or switching to Mod Organizer 2 which has recently started receiving support again with a new developer.





Make sure you also followed the ini file instructions to enable mods, this also enables the game to be able to use loose files. It's easy to forget this step in a full re-install because you only have to do it once. I've forgotten myself. http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation


Mod Organizer 2 is pretty stable and works well, it's what I use. The only issues Mod Organizer has is that it is a little more prone to crash when using external apps like FO4Edit, LOOT, and the Creation Kit. Thankfully though it's more annoying than showstopping. The crashing usually happens when exiting one of those programs and thankfully the crashing seems to happen after whatever changes you made were saved. Even more thankfully, since Le Presidente took over development the exit crashing with other apps has significantly reduced.


Guide to Mod Organizer (made for an older version but generally still applicable): http://wiki.step-project.com/Guide:Mod_Organizer

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