Confusious Posted April 19, 2017 Share Posted April 19, 2017 (edited) So after I use Science to reactivate Rhonda the robot at the peak of Black Mountain, it immediately vanishes after I talk to it. As a result, when I go outside, Tabitha is nowhere to be seen. Even worse, if I then go up to Tabitha's control room, she's gone. The quest marker points outside where the reunion should be happening, but neither NPC is anywhere in sight. 0 0 FalloutNV.esm1 1 DeadMoney.esm2 2 HonestHearts.esm3 3 OldWorldBlues.esm4 4 LonesomeRoad.esm5 5 GunRunnersArsenal.esm6 6 ClassicPack.esm7 7 MercenaryPack.esm8 8 TribalPack.esm9 9 CaravanPack.esm10 a More Perks.esm11 b IWS-Core.esm12 c More Perks for Dead Money.esm13 d CoitoErgoSum.esm14 e MoonQuest.esm15 f domecity.esm16 10 Sortomatic.esm17 11 Niner.esm18 12 NewVegasRailroads.esp19 13 NVWillow.esp20 14 SomeguySeries.esm21 15 The New Bison Steve Hotel.esm22 16 More Traits.esm23 17 More Perks for Old World Blues.esm24 18 Project Nevada - Core.esm25 19 Project Nevada - Equipment.esm26 1a Project Nevada - Rebalance.esp27 1b Project Nevada - Cyberware.esp28 1c More Perks for Honest Hearts.esm29 1d Afterschool Special.esm30 1e KhanInitiation.esp31 1f Project Nevada - Extra Options.esm32 20 VMW.esp33 21 D.E.I.M.O.S..esm34 22 DesertersFortress.esm35 23 More Perks for Companions.esm36 24 JIP Improved Recipe Menu.esp37 25 IWS-Core-Civilians.esp38 26 JIP Companions Command & Control.esp39 27 Light Step ED-E.esp40 28 aWHK.esp41 29 Mission Mojave - Ultimate Edition.esp42 2a IWS-OWB.esp43 2b The Weapon Mod Menu.esp44 2c Level100PerkPerLevel.esp45 2d Delay Level Up.esp46 2e Powder Ganger Rep Fix - Gunfight.esp47 2f Clarity.espProject Nevada - Honest Hearts.esp48 30 IWS-Core-Guards.esp49 31 IWS-HH.esp50 32 HZSmoothLight.esp51 33 Caesar Brotherhood.esp52 34 More Perks for Dead Money Update.esp53 35 IWS-Core-Patrols.esp54 36 More Perks for Old World Blues Update.esp55 37 More Perks for Companions Update.esp56 38 DesertersFortressUpdate_V1.1_DemiLore.esp57 39 DesertersFotress - Casual Edition.esp58 3a IWS-LR.esp59 3b Mission Mojave - Ultimate Edition Plus Standalone.espVault_34_better_reactor.espNiptonRebuilt.esp60 3c Reload Sounds.esp61 3d milkman.espAlsatian NCR Guard Dogs.esp62 3e EVE FNV - ALL DLC.esp63 3f Mission Mojave - Ultimate Edition Plus.esp64 40 kochandbohr.esp65 41 Machienzo-RadioNewVegasFixv11.esp66 42 MMUE-CP-EVE.esp67 43 WeaponModsExpanded.esp68 44 TfaT2.esp69 45 Project Nevada - Cyberware Additions.esp70 46 IWS-DM.esp71 47 WeightlessAmmo.esp72 48 More Perks Update.esp73 49 TheInheritance.esp74 4a ItemBrowser.esp75 4b pipboy2500_edisleado.espLootMenu.esp76 4c NoMainStoryUltimatums.espProject Nevada - Gun Runners' Arsenal.esp77 4d Project Nevada - Rebalance Complete.espNewVegasBountiesIII.esp78 4e Purge Cell Buffers.esp79 4f The Mod Configuration Menu.esp80 50 WMX-DLCMerged.esp81 51 Project Nevada - All DLC.esp82 52 NorthRoad.esp83 53 Russell.esp84 54 uylssesbarksfix.esp85 55 MMUE-CP-WMX.esp86 56 CourierCacheWSE.esp87 57 Goodsprings Filler.esp88 58 NewVegasBounties.esp89 59 NewVegasBountiesII.esp90 5a More Traits Update.espProject Nevada - Dead Money.esp91 5b More Perks for Honest Hearts Update.espProject Nevada - Lonesome Road.esp92 5c Rewarding Exploring.esp93 5d WMX-EVE-AllDLCMerged.espProject Nevada - Old World Blues.esp94 5e Unofficial Patch Plus.esp95 5f MiscItemIconsNV.espDAH PATCH.esp96 60 MMUE-CP-PNEquipment.esp97 61 MMUE-CP-PNRebalance.espQRhymeRenegade.esp98 62 Project Nevada - WMX.esp99 63 Project Nevada - EVE All DLC.espTheBetterAngels.esp100 64 MMUE-CP-PNALLDLC.esp101 65 Unofficial Patch Plus - Project Nevada Patch.esp102 66 WMX-POPMerged.esp103 67 MMUE POP.esp104 68 DLC Weapon Integration - WMX.esp105 69 MoreNiner.esp106 6a Dog_City3.esp107 6b Brotherhood and House Alliance.espAutumnLeaves.esp108 6c NVBabyDeathclawCommander.esp109 6d MMUE-CP-PNCore.esp110 6e NVRailroadsPNXRailroadGunPatch.esp111 6f The Groovatron NV.esp The mod list was posted using LOOT. If that's not helpful, I can put another one using NMM. I'd appreciate any help in solving this issue. Edit: Replaced the original list with a neater one, as suggested. I have not altered my timescale this playthrough. Rhonda is disappearing AFTER I repair it, and this is the first time I am visiting the storage room. Edited April 20, 2017 by Confusious Link to comment Share on other sites More sharing options...
dubiousintent Posted April 19, 2017 Share Posted April 19, 2017 While LOOT is a preferred mechanism for obtaining your "load order", that list is "overload" with too much detailed information for our purposes. LOOT can copy your LO into a list suitable for posting on forums. (It's under the ":" with three dots to the extreme right in it's menu bar.) Have you by any chance adjusted the "Timescale" of the game from the default of "30:1"? If so, please see the 'Issue: Can Timescale adjustments break certain quests, etc.?' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. Known bug from "The Vault" Fallout wiki: If a significant amount of in-game time passes between the moment when you first encounter Rhonda and the moment when you decide to repair her, it is highly likely that Rhonda will disappear from your game. This can be fixed if you are playing the PC version with access to the console by using the command "player.placeleveledactoratme 000E84A2". -Dubious- Link to comment Share on other sites More sharing options...
Confusious Posted April 20, 2017 Author Share Posted April 20, 2017 So after some further testing, I've found that if I go to Tabitha's room BEFORE I interact with Rhonda, she is there and I can kill her. Given that both Rhonda and Tabitha disappear after I reactivate Rhonda, I think something is happening where the game deletes them instead of moving them outside for the good ending. Any suggestions on what could be the case? Link to comment Share on other sites More sharing options...
dubiousintent Posted April 20, 2017 Share Posted April 20, 2017 Sorry, no suggestions. When I played that scene, IIRC I never saw either up close after I repaired Rhonda, because I was looting the room at the time. I "overheard" their conversation outside and they had moved on down the mountain by the time I left the building. I believe I did catch a glimpse of them moving on the road down below, but that's all. Not sure it is intended for you to interact with them once Rhonda is repaired. Have you tried checking your Karma in the console before and after repairing Rhonda? From the wiki, it would appear you get the "good karma" merely from completing the requirements of that solution (repair Rhonda while Tabitha is still alive) without needing to interact again. Can't recall for myself. -Dubious- Link to comment Share on other sites More sharing options...
Confusious Posted April 21, 2017 Author Share Posted April 21, 2017 OK so I found a rough solution to this. I tried to use the console to move both Rhonda and Tabitha outside after repairing Rhonda. This didn't work, at first, until I used the "enable" command for both of them.It seemed the game disabled both NPC's too early, but by re-enabling them and moving them together the game got itself back on track.No idea why it happened though. Link to comment Share on other sites More sharing options...
dubiousintent Posted April 21, 2017 Share Posted April 21, 2017 Nice detective work. That's very interesting. Usually a script will disable an actor to ensure it stays put while it's various dialog options or cut-scenes get processed to completion. In this instance it seems it failed to re-enable both when the dialogs were completed so they could move appropriately afterwards. Which is why I asked about "timescale" earlier as it can cause the same symptoms. Do you by any chance have a mod installed that is intended to allow you to exit dialog before it completes, such as "Leave Conversation by Genin32"? If so, this may be a situation the author didn't allow for (always a risk with such). -Dubious- Link to comment Share on other sites More sharing options...
Poob626 Posted October 4, 2017 Share Posted October 4, 2017 I'm having the exact same issue. I've tried switching mods around and disabling/enabling mods to see what's causing it. I don't know what to do. It's got to the point where I hate even bothering to take on the quest. Link to comment Share on other sites More sharing options...
Poob626 Posted October 4, 2017 Share Posted October 4, 2017 I found the issue. Either YUP or Mission Mojave is causing the bug. Disable both then activate Rhonda, take her outside, and bam. You got your ending. :) Link to comment Share on other sites More sharing options...
Poob626 Posted October 4, 2017 Share Posted October 4, 2017 I found the issue. The bug is caused by either Mission Mojave or YUP. Disable them BEFORE talking to Rhonda, then take Rhonda outside. Presto, you got your ending. Activate your mods and you're home free. Link to comment Share on other sites More sharing options...
flatbush71 Posted November 15, 2019 Share Posted November 15, 2019 Why can't anybody fix this with a small mod ? Link to comment Share on other sites More sharing options...
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