bamfigms Posted February 8, 2012 Share Posted February 8, 2012 (edited) I already had a thready a while back that evolved from a question about a bow that does zero damage, into a full fledged idea for a new "utility" bow type of setup.The thread is kind of old, and the ideas are all spread out in it. So ill remake them here. THE BOW : Appearance I want to make the bow a different look than any of the other bows in game. I'm thinking a bare and plain looking black bow. I say this because I don't want the bow to be immediately identifiable as an ebony, elven, or any other type. I want it to have its own look. I think a slightly scaled down longbow colored in flat black would work. As it is a plain and stealthy weapon. If it is at all possible I would like to make the bow smaller or lighter looking than all the other bows. The reason behind this being that is not shooting heavy weight arrows designed to do damage, its just delivering whatever "effect" the arrows have put on them Mechanics I think the bow should draw and fire slower than other bows. The bow itself should have 0 damage, and have no effects or enchantments on it. The idea here is that it is just platform for the arrows. I think it would be nice to include the option to either have the target ignore the attack from the bow, or to not ignore. I think an ideal situation would be they ignore the attack if the effect of the arrow is successful. If they resist the paralyze/frenzy/ect effect then they should attack, or come looking for you. THE ARROWS : Appearance The arrows should, like the bow, look different from the other in game arrows. Something this unique should have its own look. They should have blunted tips possibly even a tip the broadens out slightly before rounding off. Similar to this http://www.archery-c...RubberBlunt.gifWith a little needle like point just barely visible on the end. The big blunted part holds the poison, and the little needle tip of for injection. Mechanics This is really the main part to this mod in my mind. The arrows themselves are what should cause the different status effects on the target. That way I can have the one special bow, and many different effect arrows. Again these arrows should cause 0 damage. Everyone brought up many ideas for types of arrows that can be used, poison, paralyze, frenzy, encumbrance, magicka drain, fatigue drain, fear. Or even other things like magelight arrows, or oil and fire arrows. I can make the bow and the arrows work without any problems. I am playing my game with a craft able zero damage bow and arrows/ The things I cannot yet do, are make the bow and arrows look the way I want them to, or add the effects to the arrows. I would LOVE any help on this. Also, any ideas are completely welcome and I very much appreciate input of almost any kind. Thanks in advance :) Edited February 8, 2012 by bamfigms Link to comment Share on other sites More sharing options...
Sunnie Posted February 8, 2012 Share Posted February 8, 2012 (edited) I've already started working on enchanted arrows for my Tracer Arrow mod, currently working on balancing the fire and ice explosive arrows I have created. I have not had much luck making some other effects work, though I am still trying to figure out how far the toolset will let me go. Edited February 8, 2012 by Sunnie Link to comment Share on other sites More sharing options...
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