FreshTheFallen Posted April 19, 2017 Share Posted April 19, 2017 Hey Nexusforums, ran across some issues and wondered if you could help me. For starters, is there a way to display properties from a script attached to a quest in the console via a console command? Something along the lines of "[questid].getav propertyname". Also, can you get/set those properties in papyrus via GetPropertyValue()/SetPropertyValue() from outside that quest? On to a more complex problem (for me :P). Is there a way I can set up inline-variables inside those holotape menues? I'd like to be able to read a property via a script and display the return value (a float) in the holotape menu. On a sidenote, would "Force Redraw" also reacquire said property, so if it got changed while the holotape was open, would it request the updated property? Thanks in advance,FreshTheFallen Link to comment Share on other sites More sharing options...
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