YXmrmasterXY Posted February 8, 2012 Share Posted February 8, 2012 Hey, i'll try to do my first mod, but i have a problem. I would like to make changes in a world space but therefore i need the coordinates. Where can i finde them? Link to comment Share on other sites More sharing options...
trees415 Posted February 8, 2012 Share Posted February 8, 2012 (edited) You shouldn't need the coordinates. Simply open up the Cell View window, then select the "interiors" category for any indoor location (i.e. breezehome, any cave, etc.) or select the region/hold of the outdoor area you're trying to navigate to. Then in the left menu below there should be a list of locations that you can choose from. Just double click one to load the scene and it will load up in the render window. All the existing objects in the scene should appear to the right. One thing to note: Make sure that you have loaded the Skyrim.esm data file into the creation kit. To do that, go to File--Data, then select skyrim.esm so that the box is checked, and hit okay. Ignore any errors that may pop up by hitting "Yes to All", then open up the cell view window and all the locations should be accessible without needing coordinates. I'd strongly suggest you watch the tutorial videos that bethesda put out, they will help you get oriented with the CK interface, and get you started on making basic levels. It took me 30 minutes in total to go through all three available videos, and now I'm so much more comfortable using the kit. Edited February 8, 2012 by trees415 Link to comment Share on other sites More sharing options...
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