Hatsodoom Posted April 21, 2017 Share Posted April 21, 2017 (edited) After struggling to do it myself, not even getting Blender to load .nif files because NOTHING WORKED, I'd like to make a request that to any modder who can use said programs, will likely take only a few minutes for them to do, if even THAT. Pretty much what I was trying to do was take the "dwermsmmid01.nif" mesh and remove the floor to save it as a separate mesh to use for a new object, one that would just be the ceiling. The reason for it can be found in my other topic on the matter: https://forums.nexusmods.com/index.php?/topic/5560952-dungeon-construction-help/ Or, an alternative, make the space between the floor and the ceiling larger, perhaps about 3-4 times larger, no more than 5. This may sound like a stupid request, but for the life of me I couldn't even get Blender to work. I'm sure a lot of you can do something like this in your sleep. I appriciate anyone who can help. Thank you. Edit: I actually might have just come up with an alternative. Edit 2: I was able to delete the floor and the "square" part of the ceiling in the mesh and keep the stone "pipes" on the ceiling. After that I flipped the dwermsmmidbot01 object upside down and lined it up and that seemed to be good enough. The collision from the floor is still there considering I didn't remove the detection, but I'm making it so you can't walk there anyway. While I found an alternative I'd still like someone to make my original request if anyone has the time for it. Thanks. Edited April 21, 2017 by Hatsodoom Link to comment Share on other sites More sharing options...
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