Richardo11 Posted April 21, 2017 Posted April 21, 2017 hei to all:.I am carefully building up my next play-through mod list, and making a bunch of plugins merges. Before i do the merge i run throuhg SSEEDit and aply the "Bash autodetection script" to the mods i plan to merge, then y close SSEEdit and run WryeBash with ONLY those mods selected (well all "bethesda" are checked) and build the patch..It is that how it hs to be done?? ... I mean, launching WryeBash and it should detect automatically all the tags that SSEEdit has set for those mods... That's right?.Thanks as always to this helpfull community
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