dano1996 Posted February 8, 2012 Share Posted February 8, 2012 I'm playing as an argonian, but I noticed that the helmets aren't complete, the part behind the head disappears...why?? Link to comment Share on other sites More sharing options...
PsYchotic666Joker Posted February 8, 2012 Share Posted February 8, 2012 Don't wear helmets or boots. problem solved :) Link to comment Share on other sites More sharing options...
dano1996 Posted February 8, 2012 Author Share Posted February 8, 2012 But it's normal? And if I don't wear helmets can I take the bonus by complete armor or not? Link to comment Share on other sites More sharing options...
PsYchotic666Joker Posted February 8, 2012 Share Posted February 8, 2012 I wouldn't know, iv never played one in Skyrim yet, but as for the armor bonus i don't think you would get it if you wear all but the helmet cause you need to wear every piece... As for me saying don't wear boots, that's just me being in love with Morrowind and that's how i would plan on playing when i get around to making A beast race in Skyrim lol. Link to comment Share on other sites More sharing options...
GMatthews Posted February 8, 2012 Share Posted February 8, 2012 (edited) But it's normal? And if I don't wear helmets can I take the bonus by complete armor or not?Argonians and Khajitt have unique helm meshes due to their heads being different shaped. Even orcs have different versions of some helms.So the helms are specifically designed a little different. I use a mod that let's you craft a circlet version of every most every type of helm. As for the boots, the boot issue was easily fixed in Morrowind when the Khajiit and Argonians had beast legs by removing the shoe part of the boot and just having shin guards. Such an easy fix that was finally implemented by modders. I haven't looked into it in Skyrim but its hardly required since they humanized the legs. Edited February 8, 2012 by GMatthews Link to comment Share on other sites More sharing options...
PsYchotic666Joker Posted February 8, 2012 Share Posted February 8, 2012 Yea but i wish it was the old way, they do not even seem like beasts to me anymore, their voice is not beast like...and the legs are too human oh well :/ Link to comment Share on other sites More sharing options...
dano1996 Posted February 8, 2012 Author Share Posted February 8, 2012 So beast races have different helmets. but glass and elven helmets are horrible for argonians( for example elven helmet doesn't have the "wings"...). Than i tried with daedric helmet and it is normal...boh... Link to comment Share on other sites More sharing options...
GMatthews Posted February 8, 2012 Share Posted February 8, 2012 So beast races have different helmets. but glass and elven helmets are horrible for argonians( for example elven helmet doesn't have the "wings"...). Than i tried with daedric helmet and it is normal...boh...Yeah, the Elven and Glass are the exact helms that I was disappointed in for Argos and Khajs. I don't understand the need for a redesign instead of a simple adjustment to fit. I ended up fooling around with a crown version of the elven helm to work on my khajiit and retextured it to work for glass as well, but I don't think the alterations I made would work for Argonians. I would love to see the Glass helm design from Morrowind in Skyrim but at least the current version is better than Oblivion's Glass set. And I agree Psycho -I wish they were a little more "beastly" -but I'm thrilled to have beast race options. Link to comment Share on other sites More sharing options...
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