Nardude Posted February 8, 2012 Share Posted February 8, 2012 I'm trying to find in the Creation Kit how to make it so when you attain specific levels in a skill it will trigger a script (kinda like in Oblivion) Also, I can't find the command line that affects the amount of perk points one has. Any help would be appreciated. Link to comment Share on other sites More sharing options...
iondragonx Posted February 8, 2012 Share Posted February 8, 2012 This would be great information to know. Wikis are currently useless. Link to comment Share on other sites More sharing options...
gengrimm Posted February 8, 2012 Share Posted February 8, 2012 look through the scripts in editor for anything that might control leveling. there may be a method listed in there for detecting when a player levels up, or skills up. Hopefully Skillup detection isn't hardcoded into engine >.> Link to comment Share on other sites More sharing options...
Nardude Posted February 9, 2012 Author Share Posted February 9, 2012 Yeah I've spent a few hours looking around and haven't turned up anything. Although I'm new to programming and using the CK, I understand the concepts enough to know what to look for, but I could have easily missed something somewhere. I've found scripts that can control skill values and detect skill values, but haven't the slightest clue how to have a script execute from the value changing at all. Link to comment Share on other sites More sharing options...
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