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Skill level up trigger


Nardude

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I'm trying to find in the Creation Kit how to make it so when you attain specific levels in a skill it will trigger a script (kinda like in Oblivion)

 

Also, I can't find the command line that affects the amount of perk points one has. Any help would be appreciated.

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look through the scripts in editor for anything that might control leveling. there may be a method listed in there for detecting when a player levels up, or skills up. Hopefully Skillup detection isn't hardcoded into engine >.>
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Yeah I've spent a few hours looking around and haven't turned up anything. Although I'm new to programming and using the CK, I understand the concepts enough to know what to look for, but I could have easily missed something somewhere.

 

I've found scripts that can control skill values and detect skill values, but haven't the slightest clue how to have a script execute from the value changing at all.

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