danshive Posted February 8, 2012 Share Posted February 8, 2012 Does anyone know how to check to see if the player is currently riding a horse? I'm working on making spells that can temporarily summon a horse, but if the horse vanishes while the player is still on it, the player basically winds up being stuck. I want to make it so the horse won't vanish if the player is still on it. The easiest way I can think to accomplish this is to check to see if the player is riding a horse, but even though there appears to be a console command for checking this, "IsRidingHorse", the CK doesn't seem to recognize it as a valid thing to check. Here are the relevant code snippets as I've been trying to do this: OBJECTREFERENCE Property myActor Auto myActor = Game.GetPlayer()IF(myActor.IsRidingHorse == FALSE) Link to comment Share on other sites More sharing options...
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