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Help needed with mod


blaketheman

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I'm making a quest mod that starts out as a fetch quest but turns more sinister as the item in question is cursed and this opens into a deep dark quest, i'd like the help of anyonw who knows skyrims scripting language as well this mod will require scripts and the like, a modeler would be nice to make some meshes for unique items, so fat i have the cell where you go to meet the guy from whom you revived a letter(but no letter done yet) his audio for the quest leading up to entering the tomb to find the sword and well thats about it any help would be much apresiated
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