KuluSky Posted February 8, 2012 Share Posted February 8, 2012 Just wondered if anybody had solution to this problem. At Ultra settings it appears that the ground colour is darker close to your characted and lighter further away. On a patch it gives the effect of darkening and adding richer colour as you walk down a patch. Link to comment Share on other sites More sharing options...
joshl77 Posted February 8, 2012 Share Posted February 8, 2012 Is it maybe AF that you're seeing? I get something very similar (color is richer, textures a little more detailed, etc.) and I've always attributed it to AF... Link to comment Share on other sites More sharing options...
KuluSky Posted February 11, 2012 Author Share Posted February 11, 2012 Managed to get rid of it now. Seemed to be more noticeable at sunset for some reason.After extensive testing in nvidia inspector and adjusting ini settings, I've finally got the game running perfect in 3D and 2D - almost photo realistic at times. Weirdly the settings everybody are advising in high end tweaks actually end up spoiling it in 3D, so I might put a guide up at some stage. Link to comment Share on other sites More sharing options...
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