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Condition Functions


danshive

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There are several functions that, as I understand it, are accessible if you extend your scripts properly, so I get that you have to do that to access some of these functions. There are a whole lot of condition functions available, however, and I haven't been able to figure out how to access some of them via scripts.

 

For example, I want to access IsBeingRidden() to insure a magic horse doesn't vanish while the player is riding it. I can get IsPlayerLastRiddenHorse() to work just fine in a script, but if I try to use IsBeingRidden() in the same script, it refuses to compile. Are some condition functions just not available via scripting, or am I missing something?

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