jix92 Posted February 9, 2012 Share Posted February 9, 2012 The setnpcweight command solves the problem for a short time - but when you restart the game, the bug is back again... At least I can see my NPC with its true colors, thanks Gomu. Link to comment Share on other sites More sharing options...
GomuGomu64 Posted February 9, 2012 Share Posted February 9, 2012 Nae worries. It may be possible to create a script that would do this for you NPCs automatically when they are loaded. I do not, however, know an inch of Papyrus (haven't gotten to that stage yet, still working on the general stuff). Could be a project for another person. Link to comment Share on other sites More sharing options...
Asclepius Posted December 31, 2012 Share Posted December 31, 2012 One way I've found that seems to fix this is by using Skyrim NPC editor to make a new texture file. Then taking that file and saving over the texture file made through CK with Ctrl-F4. It's worked for me so far without issue. Here's a link to the Step by Step I posted in another thread: Texture Fix Link to comment Share on other sites More sharing options...
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