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Looking to create a HUGE skyrim overhaul .


LegendXz

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Im pretty knew to modding and just going to start learning the creation kit and im looking to create a skyrim overhaul possibly even an all new rpg game within the creation kit with tons of new content and animations all that . But that wont happen for awhile as i dont have awhole lot of time to mod but even if i just do alittle at a time . Anyways i was wondering what ideas people had that they would like to see in skyrim or ideas for an overhaul . Just wondering what all your ideas are :)
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I don't mean to discourage you , but for every 983745359 people that plan/actually start a huge overhaul, 1 gets actually finished after 2 years.

Do yourself a huge favor and start small, learn how to do basic stuff first before you go on to more advanced stuff. Huge overhauls are about the hardest and most time consuming things one can do in modding, don't bite off more than you can chew! :thumbsup:

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Hey thanks for the advice . Im more hoping to turn abuch of small things into a big mod at some point that was my basic idea . Not to just jump in haha . But i will for sure keep that in mind and if at some point i do commit to a very large mod i will probably look for some help in creating it . Im seeing what people think would be a good addition to skyrim or a large overhaul mod
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I have some really good ideas for a skyrim overhaul and in my opinion would make it a great game and not have disgusting, unbalanced combat, the thing i think is most lacking in the game is enchanting, spellmaking, and combat. Idk if you have ever played dead island for console but they had a cool optional system with the melee attacks, you could use the analog stick to direct your attacks (horizontal, vertical, diagonal) So say your using a gamepad, you have a club in your right hand, your going to attack from right to left you pull the analog to your right and when in range push to left to execute attack, and depending on how far to the right you pulled the stick would be how strong and how slow the attack would be.

This is also somewhat implemented in boxing games and ufc games, i think its a great system it gets you much more immersed into the game, and imo i hate games nowadays that have such simple combat mechanics (push attack button, move backwards, block and recieve a lot of damage) There is no sense of timing in the combat, theres no timing in the dodging, and its the same attack spammed over and over again and it just gets plain boring, it makes games that should be great fall short.

So I think a mod needs to be made that will address this issue and make the developers think more about the games they are making, and yes if it is made it will be hard but there could be difficulty levels that address timing so its easier. Im just sick and tired of great games that fail bcuz of combat (skyrim, the witcher 2, oblivion) this is all my opinion btw so dont get upset i just get bored easily. But i have a lot of good ideas and im willing to share them and help mod but ill have to get some lessons ive never modded cuz i dont know how, and i dont even know if this certain combat system is possible in the complexity that im thinking of but havent fully typed here. so email me for any more ideas or just for shits and giggles. thank you in advance for reading and nature bless you

 

email: [email protected]

 

you can also private message me but im not often on here bcuz dont play this game anymore i just want to make it better, it has so much potential

Edited by johndud0
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I have some really good ideas for a skyrim overhaul and in my opinion would make it a great game and not have disgusting, unbalanced combat, the thing i think is most lacking in the game is enchanting, spellmaking, and combat. Idk if you have ever played dead island for console but they had a cool optional system with the melee attacks, you could use the analog stick to direct your attacks (horizontal, vertical, diagonal) So say your using a gamepad, you have a club in your right hand, your going to attack from right to left you pull the analog to your right and when in range push to left to execute attack, and depending on how far to the right you pulled the stick would be how strong and how slow the attack would be.

This is also somewhat implemented in boxing games and ufc games, i think its a great system it gets you much more immersed into the game, and imo i hate games nowadays that have such simple combat mechanics (push attack button, move backwards, block and recieve a lot of damage) There is no sense of timing in the combat, theres no timing in the dodging, and its the same attack spammed over and over again and it just gets plain boring, it makes games that should be great fall short.

So I think a mod needs to be made that will address this issue and make the developers think more about the games they are making, and yes if it is made it will be hard but there could be difficulty levels that address timing so its easier. Im just sick and tired of great games that fail bcuz of combat (skyrim, the witcher 2, oblivion) this is all my opinion btw so dont get upset i just get bored easily. But i have a lot of good ideas and im willing to share them and help mod but ill have to get some lessons ive never modded cuz i dont know how, and i dont even know if this certain combat system is possible in the complexity that im thinking of but havent fully typed here. so email me for any more ideas or just for shits and giggles. thank you in advance for reading and nature bless you

 

email: [email protected]

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