TheLastStark Posted April 24, 2017 Share Posted April 24, 2017 Greetings community,I currently work on a little home near the Mill in falkreath, vendors, bookshelfs, childs, all the things work and the only thing to Do is too add some more Details. So i wanted to add a costum bed of this modders resource packhttp://www.nexusmods.com/skyrim/mods/77097/? The Problem is, that These furnitures have no markers, so you cant activate them. I know that there are invisible markers, but i dont know how to add them to a bed, A chair wouldnt be a Problem(i think). Can you guys help me? CheersThelaststark PS: Do you know a good ivy rsource? Link to comment Share on other sites More sharing options...
agerweb Posted April 25, 2017 Share Posted April 25, 2017 Duplicate a bed in the ck rename it and set its model to the witcher one. You could do this for each bed type ie left, right and both. Link to comment Share on other sites More sharing options...
TheLastStark Posted April 25, 2017 Author Share Posted April 25, 2017 Thanks for your reply,I did what i should Do, chnaged the model of the native bed, but still there are no markers. The Option with the markers disappears when i try to use the New model. Any idea why? Link to comment Share on other sites More sharing options...
Tamira Posted April 25, 2017 Share Posted April 25, 2017 There has to be a furniture marker in the bed-model itself. Open it with Nifskope and check it out. Link to comment Share on other sites More sharing options...
agerweb Posted April 25, 2017 Share Posted April 25, 2017 Ah, good point, I assumed the author of a bed model would have done that; assumption is the mother of all cock ups! Link to comment Share on other sites More sharing options...
ToppDog Posted April 26, 2017 Share Posted April 26, 2017 There is also an invisible bed marker that you can use without editing the mesh - it's used for an alter & has alter in the name, so do a search for "alter" in the object window to find it. I used it for a bunk bed mesh in my mod. You may have to play with the height a bit to get it right. If it's a double bed, use two & adjust the entry points. Link to comment Share on other sites More sharing options...
TheLastStark Posted May 15, 2017 Author Share Posted May 15, 2017 s#*!...creation kit doesnt work anymore...a problem with my graphic card i think, so i reinstalled it. now, when i try to open any .esp file, that isnt native included ingame, i get this assert error 2871, after that ck closes itself. i added bAllowMultipleMasterLoads=1 and SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Hearthfires.bsa ,i had these lines before i reinstalled it, but still it isnt working? Any idea? Link to comment Share on other sites More sharing options...
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