Zurath Posted April 24, 2017 Share Posted April 24, 2017 Hello. I'm currently trying to edit an outfit in 3DS Max. My goal is simple. Import -> Delete part of the body mesh that is covered by outfit -> Export it back to NIF. Import and editing goes without problem, but after exporting it back to NIF it becomes unskinned and ofc doesn't work. I'm not a 3DS Max expert obviously and it looks like I'm missing something. I guess models must be skinned somehow before export, but I'm honestly have no idea how. Googling did not help so far. Any tip would be appreciated. Regards. Link to comment Share on other sites More sharing options...
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