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Problem with Mesh in Nifskope


Dingenskirchen

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Hi,

I've just tried to change the height of an imported (Skyrim native) Nif in Nifskope.

It's about a helmet that does not sit entirely on the shoulders.

Now,if i remember right from Oblivion, the whole is a matter of not even 5 minutes in which you just edited the Z-axis in the Transform menu.

In Nifskope it takes the desired effect, but in Skyrim itself is absolutely no change noticeable.

I've tried it already in various versions. The. Nif, the _0.nif adapted and _1.nif, only. Nif, and only the _0.nif _1.nif.

Everything shows no success in game.

I have changed the Z-axis of the NiTriShape entry. There, transform and edit via the context menu.

I'm running out of ideas.

 

Could someone show me the right direction please?

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