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A Challenge to the Modders of Skyrim


maxen1416

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EDIT10/12/2015: I googled myself out of curiousity to find some of my old posts as a cringe-worthy kid, and I happened to stumble upon this thread, which I have no recollection of posting at all, made me feel extremely strange, especially once I logged in the forum and confirmed that no one had used this account except for myself.

For future visitors, random bored readers, it seems that the link below has been taken down, so here's an alternative link https://youtu.be/8PedZazWQ48
I have no doubt that most -if not all- the stuff below have already been made into mods by now, so go search for them.

Here's the Challenge: Recreate one or some or ALL the features that Bethesda(and zenimax)
made in the Game Jim Jam 2011, Shown in this video:
http://www.youtube.com/watch?v=AYOFLqItuW4

Mods/Features Shown in the Video:
-Seasonal Foliage
-Flow-based Enhanced Water Shader
-Spear-based weapons with animations
-Kill Cams for Magic (i think this is already done?)
-Stealth Enchantments (or perks?)
-Dungeon Enchantments (includes Water Currents, and Dark Dungeons that needs player's "manual-lighting")
-New and Better Companion Commands
-Adoption
-Home-Building (and a custom butler)
-Spell Combinations (dont forget magicka!)
-Extra Lore-friendly Monsters and Enemies (Goblins, High Level Drauger, and Zombie Giants?)
-WayGate Fast-travel (should this remove fast travelling by the map?)
-Extra Epic Mounts (Flaming horses, Skeleton horses, dragons, and of course Unicorns!)
-Mounted Combat
-Soulbug Familiar
-SSAO (Screen Space Ambient Occlusion, Hopefully optimised as well)
-Enhanced Underwater Visuals
-Snow Footprints
-Verlet Surfaces for non-rigid Objects
(Jigglebones? Also, Flail weapons, and fat giants and his hairy balls)
-Elemental Arrows (Sounds familiar, but still how about exploding arrows?)
-More Transformations plus perks
(Werebears, Vampire Lords, and "Bloody Raor")
-Enhanced Vampire-life
(for a better gameplay as a vampire, can maybe include the Vampire lord form and his minions, or in separate mod?)
-Enhanced Mudcrabs (Includes better animations, more types like a bigger mudcrab, or a more stronger mudcrab, or a humanoid/mutated mudcrab fallout in the mind all with different models, or even a Giant boss mudcrab?)

-Recreation of Horse Armor (thought not in the video, but how about that with extra styles?)


Now will the modders bump into the engine's limit, or succeed in recreating one or some of these "features"?
In the end if there was any one of these was done, I(or someone else) will compare the modder's version Bethesda's, IF it was released via update or steam workshop.






Simple Explanation: I saw the Bethesda's "GameJimJam2011" video, and since Steam Workshop for Skyrim and the Creation Kit were released,
thought "hey! if bethesda are less likely going to include these awesome features in the game, why not the modder?"
so i decided to make this thread and call it "Challenge to the modders of Skyrim";
even though its more of a big suggestion thread
..

Edited by maxen1416
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I'm really surprised there aren't more threads about this. I have a feeling beth won't end up releasing many of these as DLC, and while it's gonna be tough, clearly mods these are doable with the CK. The mounted combat, dragon riding and spears should at least be tried. And the Lycanthropy skill tree would be a godsend for wolf-happy players.
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