TotallyExoticHD Posted April 27, 2017 Posted April 27, 2017 How do I get a trigger to start dialogue? I have my scene and dialogue set up and my trigger in place but I don't understand how I trigger the scene and dialogue. This is the script I wrote for it: Scriptname InvestigationSpeechTrig extends ObjectReference ReferenceAlias Property Christopher Auto Scene Property InvestigationScene Auto Auto State waitingforPlayer Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef == Game.GetPlayer() gotoState("hasbeenTriggered") (InvestigationScene) Self.Disable() EndIf EndEvent EndState State hasbeenTriggered Event OnTriggerEnter(ObjectReference akActionRef) EndEvent EndState
TotallyExoticHD Posted April 27, 2017 Author Posted April 27, 2017 Have you tried InvestigationScene.Start() ?How I didn't think of that I do not know.Thanks my friend.
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