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Armor Meshes in CK


Zonzai

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I've been importing new meshes into the CK. When I select the model for the armor, if I want bodyscaling to work should I be using the mesh whatevername_0 or whatevername_1? Does it even matter or is there something entirely different I need to do to get both meshes working. So far bodyscaling is not working for me and I've been using the _0 meshes. Any help would be appreciated.
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uhm.. _0 is the skinny model, _1 is the big one, if you want scaling to work you need to move verticies to fit a _1 body. You also need to make sure that both the _0 and _1 got the same ammount of verticies or else you will get blown up polygons.
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