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marking mods?


channel0

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Hi, I'm not sure if it's appropriate here.

But since most modders used skyedit and other tools to make their mods,

and considering the CK EULA doesn't go well with some people,

wouldn't it be necessary to mention which tools a modder used to make his mod in the files description?

Just a thought.

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In general, all mods are built using the CK. The last three months were a total aberration. Nobody had the tool they needed, and so they built mods without the CK. If you look back at the Oblivion mods that were uploaded, you will see that like 95% of them used the CS, the equivalent of the CK. Those other 5% were pretty much either .espless texture replacers or unplayable modders resources.

 

So if you see a Skyrim mod that was created on or after 2/7/12, you can be almost certain it was built with the CK.

Edited by David Brasher
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