Sky999 Posted February 9, 2012 Share Posted February 9, 2012 My biggest drive in modding would be to create more creatures and monsters for Skyrim, such as goblins, different werebeasts, different deer models for new species, etc.... Now the recent developer mod video showed what 'we can do in the CK' and demonstrated the creations of the team essentially to inspire us to create our own mods in a similar way. What struck me most were the goblins, the werebear and the vampire 'overlord' models, those are exactly the type of things I want to learn how to create, but my question is whether or not it is possible? The tutorials on the wiki don't seem to cover how to create new creatures using the CK, and I'm not even sure at the moment whether the CK allows us to do these type of things... Link to comment Share on other sites More sharing options...
GomuGomu64 Posted February 9, 2012 Share Posted February 9, 2012 Yes it is, but it is rather hacky right now, and thus is why I am avoiding the addition of a few monsters. I do hope we get a mesh import option in the future. Would make this much less painful. Link to comment Share on other sites More sharing options...
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