TotallyExoticHD Posted April 29, 2017 Posted April 29, 2017 The lighting for my cell is broken, the lights don't have effect. The room is lit, but it should've been dark and lit by lights. The lights have 0 effect. This happened as soon as I started Navmeshing.
MissingMeshTV Posted April 29, 2017 Posted April 29, 2017 It sounds like you may have accidentally hit the Set Up Default Light button in the main menu bar...it's right next to the navmesh button and easy to hit without knowing it. Done this once or twice myself, so it sounded familiar right away. EDIT: To get rid if the default lights you added, just turn on the markers and look for them in the four corners of your cell..likely where you didn't place any lights. Or, set a filter for lights in the cell reference window and look for any lights you didn't add yourself...then get rid of them. Your lighting should return to normal.
TotallyExoticHD Posted April 29, 2017 Author Posted April 29, 2017 It sounds like you may have accidentally hit the Set Up Default Light button in the main menu bar...it's right next to the navmesh button and easy to hit without knowing it. Done this once or twice myself, so it sounded familiar right away. EDIT: To get rid if the default lights you added, just turn on the markers and look for them in the four corners of your cell..likely where you didn't place any lights. Or, set a filter for lights in the cell reference window and look for any lights you didn't add yourself...then get rid of them. Your lighting should return to normal.Oh yes, thank you for this.
four2nothin Posted April 29, 2017 Posted April 29, 2017 another easy way to get rid of them is by searching 'light' in your cell view window for the render window. Select the desired lights and delete
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