draco1122 Posted April 29, 2017 Share Posted April 29, 2017 I have two script fragments I am trying to get to work. Goal is to make terminal exit then open container. I have Force withdraw check but that didn't work. Terminal stays open. RegisterForMenuOpenCloseEvent("Exit") OnMenuOpenCloseEvent(TerminalMenu asMenuName, close abOpening) if (asMenuName== "Exit") if (abOpening) aaadWeaponAmmoBin.Activate(Game.GetPlayer()) OR RegisterForMenuOpenCloseEvent("Exit") OnMenuOpenCloseEvent(TerminalMenu asMenuName, close abOpening) aaadWeaponAmmoBin.Activate(Game.GetPlayer()) Error is Fragments\Terminals\TERM_aaadWeaponsTerminalSubM_0103F3C7.psc(16,34): no viable alternative at input 'asMenuName' Fragments\Terminals\TERM_aaadWeaponsTerminalSubM_0103F3C7.psc(16,61): required (...)+ loop did not match anything at input ')' Exit = my terminal https://www.creationkit.com/fallout4/index.php?title=OnMenuOpenCloseEvent_-_ScriptObject Here's is how I got this far. Link to comment Share on other sites More sharing options...
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