pegasus1820 Posted April 19, 2008 Share Posted April 19, 2008 Hi all i have a question. I am beginning work on a new weapon model for a mod myself and a team are working on. My question is this. How can I put a fire emitter in a model to create flame over a blade. For example I would put the emitter into the mouth of this dragon. How would i do it? http://img153.imageshack.us/img153/9330/oblivion20080417220923tp2.png Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 19, 2008 Share Posted April 19, 2008 Basically, you need to to alot of work within nifscope. You'll need to take the particle related nodes from an existing object with that effect, then import it into your nif. Then you need to adjust the position, orientation, and several other things to make it look right. Unfortunately, no nif-exporter supports particles, so you are stuck with what you can find in existing nifs, and your own ability to alter those things. Link to comment Share on other sites More sharing options...
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