trippdoll Posted February 10, 2012 Share Posted February 10, 2012 Does anybody know where i can change the way poisons work? cant stand the 1 hit and its used of the poisons. i want to make it more of a use the poison and your wep is poisoned for a certain amount of time. any tips or suggestions would be very helpful, and will be noted if i finish and release the mod Regards,Trippdoll Link to comment Share on other sites More sharing options...
Jakisthe Posted February 10, 2012 Share Posted February 10, 2012 Hmmm...what about editing the poisoner mod in the alchemy tree and cranking the magnitude up a lot? Link to comment Share on other sites More sharing options...
trippdoll Posted February 16, 2012 Author Share Posted February 16, 2012 that really has nothing to do with what i was asking... i dont need to multiply the damage of poisons... i just dont want to hit something then have to re poison my weapon every 3 seconds... i have looked through all of the on hit scripts and i have no idea.. they dont effect the actual poison mechanic at all, just the effect of the poison. sooner i can get this working the sooner i can release the poison pack i have been working on Link to comment Share on other sites More sharing options...
cscottydont Posted February 16, 2012 Share Posted February 16, 2012 Hmmm...what about editing the poisoner mod in the alchemy tree and cranking the magnitude up a lot? I think what he meant was the Concentrated Poisons perkthat looks like the one you want to modifyit uses an entry point that changes the amount of hits poisons stay on your weapon for Link to comment Share on other sites More sharing options...
trippdoll Posted February 16, 2012 Author Share Posted February 16, 2012 ah you legend!! thank you so much Link to comment Share on other sites More sharing options...
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