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Poison Mechanic


trippdoll

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Does anybody know where i can change the way poisons work? cant stand the 1 hit and its used of the poisons. i want to make it more of a use the poison and your wep is poisoned for a certain amount of time.

 

any tips or suggestions would be very helpful, and will be noted if i finish and release the mod

 

Regards,

Trippdoll

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that really has nothing to do with what i was asking... i dont need to multiply the damage of poisons... i just dont want to hit something then have to re poison my weapon every 3 seconds...

 

i have looked through all of the on hit scripts and i have no idea.. they dont effect the actual poison mechanic at all, just the effect of the poison.

 

sooner i can get this working the sooner i can release the poison pack i have been working on

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Hmmm...what about editing the poisoner mod in the alchemy tree and cranking the magnitude up a lot?

 

I think what he meant was the Concentrated Poisons perk

that looks like the one you want to modify

it uses an entry point that changes the amount of hits poisons stay on your weapon for

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