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Aging


UrekMal

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I'm thinking something along the lines of Growing up in Skyrim (http://www.nexusmods.com/skyrim/mods/56916/)
Basically an aging overhaul.
Using the game's mechanics you can age up your character from a young child (perhaps using RS Children) when you're level 1. Using an alternative start your character cam be placed in Honorhall Orphanage or in the wilds after having lost your parents.
Hating the orphanage and/or without anyone to care for you, and being incredibly weak you weasel out a living on the streets in the safety of the holds protected by the guards.
You can seek shelter with the Companions (similar to Farkas and Vilkas) or elsewhere. If you are using Frostfall you and Needs and Diseases you need a place to stay. You can get money from actions such as chopping wood to buy food and get training from trainers.
You grow into being a teenager.By now you might be a level 2 or 3(your standard starting level) or a level 10 (every ten levels is 10-20 years). By now you can look into leaving the holds and setting out.
Every race could age differently. Mer can live for upwards of centuries, while Altimer can live for potentially a millennia or two.
This can also serve as racial advantage/disadvantage and a skill cap. you can level up and acquire so many levels and only acquire perk pints by leveling up so many times (you can quire perk points by other mods).
A feature to lock your skill in place may or may not be implemented to avoid accidentally leveling up a skill as a MCM feature.
As you reach a certain age your character may weaken,(lose certain abilities, advantages, become more prone to disease or lowering of attributes).

Eventually you will die. This could be an interesting permadeath feature. Even if you go back to a previous save, you are still old and feeble. A MCM feature maybe.
Certain mods (I.E. Undeath) could lead you to becoming immortal. Vampirism is another factor leading to immorality. Savos Aren did say skill in magic could lead to you living several lifetimes.
This mod will also encourage the Dragonborn to carefully plan out their character build.
I.E.: Spell-Sword.

 

I'm thinking something like the Pumping Iron mod, (http://www.nexusmods.com/skyrim/mods/29476/?) only attributed to a character's age.

Every-time you sleep Racemenu will adjust your body to an appropriate age, or perhaps a preset, to reflect your growth. Would this be possible?

I know this sounds like to much to ask on a mod request forum, but I believe this idea has merit on the Nexeus and would do wonders for the games immersion and future mods. Please give this some consideration.

Edited by UrekMal
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