FaerieFeller Posted May 1, 2017 Share Posted May 1, 2017 Okay, I'm hoping the author of this mod, Montegris, will somehow spot this post and save me :) But if not maybe someone out there can. I've downloaded the above mod and applied it every way I can, from a manual install, to generating a compressed file of my own and adding it to NMM and even just a straight NMM download. No dice. Just won't work at all. It doesn't crash, nor does the game, it just keeps using base textures. I've got no other city retexture running at all apart from whatever the Unnofficial Oblivion Patch does, but I don't think that would conflict at all. The mod asks to be sure only to apply one folder of a specific number (01 - 06) and where there are more folders of a specific number (like lots of 06's for example due to the different types of sidewalk textures you can choose from) just delete those you don't need. So I did. Still not working. I then tried adding the Arena HD retexture. It adds fine in NMM but again nothing. Just base textures. So I took a stab at trying to use a simple HD retexture for rugs. Yeah that's right, just a carpet :) And did it work? Did it hell. So, I'm now wondering what the hell I'm doing wrong. I've activated the "Archive Invalidation" option and am just simply quite out of ideas. Help me Uriel-Septim Kenobi...you're my only hope. Link to comment Share on other sites More sharing options...
Surilindur Posted May 1, 2017 Share Posted May 1, 2017 If you have a Steam version of Oblivion, have you tried back-dating the BSA archives from the base game? The Steam version's BSA archives have too recent file dates on them so the game uses those and not replacers for some reason. I know Mod Organizer has a button in settings -> workarounds -> date-back BSAs, but I have never used NMM so I do not know if it has something equivalent. Link to comment Share on other sites More sharing options...
FaerieFeller Posted May 1, 2017 Author Share Posted May 1, 2017 I actually have the hard copy original, bought upon release, so no, not the Steam version at all. :( Probably why Wyre Bash would probably help it to work due to the BSA issue you mentioned. Just don't fancy reinstalling everything just to install WB. Never tried Mod Organiser. Might give that a go, thanks a lot Contra ;) Link to comment Share on other sites More sharing options...
Surilindur Posted May 2, 2017 Share Posted May 2, 2017 (edited) If you are fine without Mod Organizer, then you are fine without it. Tannin has moved on to work on the new NMM, and Mod Organizer might not necessarily be too straightforward with Oblivion (it can involve quite a bit of manual restructuring and other, not necessarily too much but some). I use MO because I love the truly virtual installation system, but if the new NMM also has virtual installation option somehow, and if it turns out to be powerful enough, high enough quality, good-looking (NMM interface looks frightening) and easy to extend, then I definitely will switch over to that one as soon as they have something that works! If you have the disk version, then it should not be about file dates, I think. If you have the textures in the right place and archive invalidation actually working then... well... hmm. If you feel like trying, you could also just use Wrye Bash to install one single texture replacer outside NMM and see if that works - just one small replacer, not every mod you have, to see if that one replacer works. Other than that, hopefully someone more experienced with NMM knows what the issue might be. Edited May 2, 2017 by Contrathetix Link to comment Share on other sites More sharing options...
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