mgb519 Posted May 2, 2017 Share Posted May 2, 2017 I'm trying to make a mod where players and npcs do less damage as they get more wounded. How could I go about addind scripts to npcs since addperk doesn't work? Alternately, how can I reliably modify the attack damage mult without a perk? Link to comment Share on other sites More sharing options...
Lisselli Posted May 2, 2017 Share Posted May 2, 2017 (edited) You can only do this on Oldrim through scripting via SetWeaponDamage.On SE, you can try this: Make some abilities that have magic effects attached that have "perk to apply" set to a damage affecting perk and then add the abilities to the actor, through AddSpell in a script.Also the conditions on the abilities themselves need to check the health of the actor. On Oldrim, this condition check doesn't work, but I don't know if it was fixed in SE.Also if you need to create your own perk, just duplicate a vanilla one and make changes from it, since completely new perks are bugged in the CK SE unless you duplicate. Edited May 2, 2017 by Lisselli Link to comment Share on other sites More sharing options...
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