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Posted

I'm a modeler and texture artist and I'm wanting to add weapons and NPCs and props to the game. What tools do I need for compiling and decompiling content for the game?

 

Thanks a lot.

Posted (edited)

Hi,

You can import your meshes in the dying light developer tools to add them in custom map (level).

Now, you can't import rigged meshes With the tool's import plugin.

So , you can't add new npcs to the tools or game.

You can only add static meshes with one holder bone helper in custom maps.

 

Now, i tried to add custom weapons to the game itself

But they are invisible in player's hand.

I did not tested to add static meshes .

Edited by cr1m3
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