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Quests not starting, Objectives not displaying


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I'm running into some major issues with my big worldspace/quest mod for Fallout 4. In the past I've had quests, when first created, not work. At all! You can't even manually set the quest stages in console with 'setstage'. Usually I just recreate the quest til it decides to work. Well, now I've got one VERY long quest that has been working and is now falling victim to not working at all. This thing has about 3 dozen stages and the quest is 90% done.

 

Ok, another similar bug is popping up in all new quests I've made in the last couple of weeks. Objectives are not displaying on screen, and the name of the quest with animation isn't shown at the start of the quest. You can go into the pip-boy menu and see the quest, and the objectives as you complete them, but they refuse to pop up on screen. I even did a test before the last quest I created. I set up the quest stages, and objectives only, went in-game and set them manually. They displayed correctly. As soon as you actually add stuff to the quest, it no longer displays the objectives on-screen. This is a problem with all quests I've created in the last few weeks. If I have to rollback I'll lose over a hundred hours of work, and probably just quit, even though I'm 1500+ hours into creating this large quest/worldspace mod.

 

Anyone ever run into these issues, and have a fix?

 

EDIT:So you guys can see exactly what I mean, just look at the screenshot of ingame console. The quest refuses to set a stage.

 

https://www.dropbox.com/s/hza64snokbght9w/console.jpg?dl=0

Edited by akav1r
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  • 1 year later...

Hello,

 

I've been having the same issue now. Craziest part? When I sent the .esp and .BA files to a friend to look at on their CK, it worked for them.

But yeah, I'm equally in hundreds of hours of work, with a huge worldspace, and I'm worried about losing it all if I can't get quests to work properly.

 

I've had quests just never change stage, even with console commands; and I've had quests change stages, but not run their scripts

I've tried uninstalling the CK and FO4, reinstalling both; twice. Still having the same issues.

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